So with this example, the drums sound solid, I’ve got them EQ’d how I want, and compressed a bit at the buss, but I want to hear a lil’ more grime in the overall set. ![]() So when I put up a session to mix, bottom line I know I’m going to want the drums to be big and phat - saturation is a part of achieving that phatness. I’m used to hearing tracks come back with tape compression and saturation so that is my internal baseline. Technique #1 – Phun with Drums: Because I work on a lot of music that has live drums, I almost always use some type of saturation because I come from 2” analog tape. Having all of this in one plug is why it ended up being a go to plugin for color. ![]() ![]() What it was giving me was control over the transients, saturation, punch and gain, as well as crunch that I could incorporate as much or as little as I wanted.
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